OpengGL Experimentation
A 3D visualization prototype.
In 2017 I explored 3D visualization algorithms in OpenGL and developed a small prototype of a visualization engine. This does not aim to achieve anything new or useful. It is just an exercise I did/am doing for fun and self-education.
It is still very basic, but I hope to find some time to improve it.
As soon as I have some interesting updates, I will post them here.
Here is a demo: Demo 1
... and here is a video of the Demo
When I have some interesting progress, I will post it here.
For anyone interested in learning OpenGL and/or Vulkan I would like to recommend the excellent tutorials from Etay Meiri, who generously made them available at: OGLdev. They have been a very valuable help to me in the development of this project.