OpengGL Experimentation

A 3D visualization prototype.

In 2017 I explored 3D visualization algorithms in OpenGL and developed a small prototype of a visualization engine. This does not aim to achieve anything new or useful. It is just an exercise I did/am doing for fun and self-education.

It is still very basic, but I hope to find some time to improve it.

As soon as I have some interesting updates, I will post them here.

Here is a demo: Demo 1

... and here is a video of the Demo

When I have some interesting progress, I will post it here.

For anyone interested in learning OpenGL and/or Vulkan I would like to recommend the excellent tutorials from Etay Meiri, who generously made them available at: OGLdev. They have been a very valuable help to me in the development of this project.